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07 Nov 2024
Major update with various hero, item, and general gameplay changes and improvements.
Buffs
Nerfs
Balances
New
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heroes
items
general
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Heroes
Abrams
Reverted Melee attack speed reduction
Shoulder Charge can now again use left/right strafe to slightly change direction
Shoulder Charge now carries momentum at the end of the charge
Siphon Life spirit scaling increased from 0.3 to 0.36
Infernal Resilience Damage Regen reduced from 15% to 14%
Infernal Resilience Damage Regen duration increased from 18s to 20s
Infernal Resilience T3 reduced from +8% to +7%
Fixed an issue where Seismic impact would travel more downwards instead of the facing direction
Bebop
Sticky Bomb damage gained per hero impact increased from 1% to 1.5%
Sticky Bomb damage gained per hero kill reduced from 5% to 4%
Sticky Bomb T3 changed from Disarm to -30% Damage Penalty for 5s
Sticky Bomb now calculates its damage at detonation time rather than cast time
Sticky Bomb now has 2x cast range when used on allies
Hook damage reduced from 40 to 10
Hook damage now has spirit scaling of 2x
Hyper Beam now goes on cooldown for 3 seconds when canceled during precast
Dynamo
Now gains 1% Bullet Resist per Boon
Fixed Quantum Entanglement sometimes not moving you to the destination properly
Singularity now deals 1.5% Max HP in the base ability
Singularity T3 increased from 3.8% to 4%
Singularity Base DPS reduced from 60 to 45
Grey Talon
Base bullet damage reduced from 27 to 24
Bullet damage growth per boon increased from 1.41 to 1.62
Falloff range rescaled from 22m->58m to 18m->54m
Rain of Arrows strafe distance with stamina reduced by 30%
Charged Shot hitbox size reduced by 20%
Haze
Bullet Dance no longer hits 2 targets
Bullet Dance now grants +30% Fire Rate
Bullet Dance now allows you to use items during it
Sleep Dagger T3 now also causes targets to wake up with -40% Fire Rate
Infernus
Catalyst slow reduced from 40% to 35%
Afterburn buildup per bullet/headshot reduced from 10%/16% to 9%/14%
Ivy
Watcher's Covenant Fire Rate spirit scaling increased from 0.2 to 0.3
Watcher's Covenant Bullet Lifesteal spirit scaling increased from 0.2 to 0.3
Lash
Ground Strike can now be cast while on the zipline
Fixed interaction between Mirage's tornado and Death Slam
Ground Strike now pulls enemies to the ground with you
McGinnis
Mini Turrets DPS reduced from 60 to 40
Mini Turrets health reduced from 20% max HP to 15%
Mirage
Bullet size reduced from 6 to 5
Tornado speed reduced from 20m to 18m
Tornado Lift Duration reduced from 1.1s to 1s
Fire Scarabs T2 reduced from -15% Bullet Resist to -10%
Paradox
Bullet velocity increased from 411 to 525
Time Wall no longer has charges
Time Wall no longer deals 10% Max Health Damage
Time Wall cooldown reduced from 37s to 25s
Time Wall T2 is now Deals 10% Max Health Damage
Kinetic Carbine Max Damage Amp increased from 85% to 100%
Paradoxical Swap time to complete the swap reduced from 0.5-1.5 to 0.3-0.6
Pocket
Barrage spirit scaling increased from 0.4 to 0.5
Light melee damage increased from 63 to 75
Vindicta
Base bullet damage reduced from 15 to 13
Bullet damage growth per boon increased from 0.65 to 0.8
Stake duration increased from 1.75s to 2s
Flight T2 reduced from +8s to +6s
Crow Familiar tick rate changed from every 0.5s to every 1s
Assassinate starts at 25% power instead of 50% power
Viscous
The Cube health regen now scales with spirit at 0.2
Goo Ball down dash ability moved from T3 to base ability
Goo Ball size now increases with range upgrades
Fixed some hit detection issues with Goo Ball
Warden
Now has +1 Sprint
Bullet Velocity increased from 213 to 290
Last Stand now goes on cooldown if you die or the ability is interrupted while cast
Last Stand T3 no longer grants unstoppable during channel
Last Stand now grants +50% Spirit Resist during channel
Wraith
Telekinesis cast time increased from 0.6 to 0.7
Telekinesis damage reduced from 200 to 175
Yamato
Shadow Transformation now affects the grapple time speed
Shadow Transformation duration increased from 4s to 6s
Shadow Transformation no longer prevents death
Shadow Transformation now grants +60% Bullet and Spirit Resist
Shadow Transformation now heals for 30% hp
Shadow Transformation duration now extends by 2s whenever you get a kill in it
Weapon Items
Close Quarters
No longer grants +85 Bullet Shield Health
Now grants +5% Bullet Resist
Restorative Shot
No longer grants +7% Bullet Resist
Now grants +90 Bullet Shield
Now procs on orb shots for NPC heal value
Melee Charge
No longer grants +1 HP Regen
Weapon Damage reduced from 12% to 10%
Long Range
Long range Weapon Damage reduced from 40% to 30%
Now grants +10% Weapon Damage
Berserker
Bullet Resist increased from 7% to 9%
Active Reload
Now grants +50 Health
Slowing Bullets
Spirit Power increased from +5 to +6
Sharpshooter
Long range Weapon Damage reduced from 70% to 50%
Now grants +20% Weapon Damage
Alchemical Fire
Now grants +1 Sprint
Heroic Aura
Cooldown reduced from 32s to 25s
Intensifying Magazine
Time to reach Max Damage reduced from 3s to 2.7s
Toxic Bullets
Damage changed from 5% of Current Health to 2.5% of Max Health
Shadow Weave
Detection range increased from 18m to 22m
Glass Cannon
Health loss reduced from -15% to -12%
Frenzy
Low HP bullet resist increased from 45% to 55%
Lucky Shot
Fixed it causing proc effects to roll twice whenever it procced
Silencer
Now grants +12% Spirit Resist
Vampiric Burst
Cooldown reduced from 34s to 30s
Vitality Items
Extra Health
Weapon Damage increased from 6% to 7%
Healing Rite
Duration increased from 19s to 20s
Bullet Armor
Bullet Resist increased from 25% to 26%
Return Fire
Duration reduced from 7s to 6s
Healing Nova
Now grants +6% Ability Range
Combat Barrier
Fire Rate increased from 6% to 7%
Debuff Reducer
Health increased from +75 to +125
Healbane
Healing reduction increased from -40% to -45%
Reactive Barrier
Restores 1 stamina on proc
Spirit Armor
Spirit Resist increased from 20% to 22%
Divine Barrier
No longer grants +8% Ability Range
Now grants +6 Spirit Power
Restorative Locket
No longer grants +5 Spirit Power
Now grants +25% Melee Resistance
Metal Skin
No longer blocks melee damage
Debuff Remover
Debuff Resistance increased from 35% to 40%
Cooldown reduced from 48s to 45s
Veil Walker
Ammo increased from 12% to 15%
Weapon Damage increased from 10% to 15%
Fortitude
Health increased from 365 to 400
Lifestrike
Bullet resistance increased from 8% to 10%
Soul Rebirth
Removed from the game
Inhibitor
Slow reduced from 25% to 20%
Siphon Bullets
Now grants +15% Weapon Damage
Phantom Strike
Now grounds any flying targets on impact
Spirit Items
Ammo Scavenger
Duration increased from 35s to 45s
Mystic Burst
Now triggers on your base damage, rather than how much the target receives
Slowing Hex
Now uses Enduring Spirit as a component
Now gains +10% Spirit Lifesteal and +75 Bonus Health
Spirit Power reduced from 5 to 4
No longer grants +1 Sprint
Damage reduced from 70 to 40
Withering Whip
Bullet Resist reduction reduced from -14% to -11%
Cooldown reduced from 22s to 18s
Now deals 50 Spirit Damage
Decay
Now grants +1.5 HP Regen
Now grants +8% Ability Duration
Healing reduction increased from -50% to -70%
Bleed Damage reduced from 3.1% to 1%
Cooldown reduced from 45s to 33s
Improved Cooldown
Cooldown Reduction reduced from 16% to 14%
Spirit Shield improved from 75 to 100
Now grants +10% Ammo
Superior Cooldown
Now grants +15% Ammo
Improved Burst
Now triggers on your base damage, rather than how much the target receives
Max HP damage reduced from 9% to 8%
Magic Carpet
Now grants +10% Ability Range
General Changes
- Added Trapper to Hero Labs
- Added support for Hero Labs in Private Lobbies, Private Bot Games and Sandbox
- Added Quickbuy feature for the shop
- Pre-compiling shaders, map, and resources on the dashboard
- Added visual indicator for item types in builds
- Recent Purchases log added to the Shop
- Support for new Steam Game Recording Timeline API
- Added option to force game focus when unpaused
- UI adjustments for Active Reload indicator
- Added "Frenzied" text display with Frenzy usage
- New Social tab in Settings with Streamer Mode and chat visibility options
- Hero Stats visibility adjusted on HUD
- Bots attack Shrines and Patron more aggressively
- Various bug fixes including those for heroes, items, and gameplay mechanics
- Animation and sound updates for several heroes
- Steam Input support enhancements
Misc Changes
- Troopers no longer change soul sharing rules after laning phase ends
- Hero Kill gold increased over time
- Neutral Creeps soul reward reduced by 5%
- Troopers and Walkers gameplay tweaks
- Cosmic Veils added to Mid entrances
- Warehouse redesigns and other environmental changes
Weapon Items
Close Quarters
No longer grants +85 Bullet Shield Health
Now grants +5% Bullet Resist
Restorative Shot
No longer grants +7% Bullet Resist
Now grants +90 Bullet Shield
Now procs on orb shots for NPC heal value
Melee Charge
No longer grants +1 HP Regen
Weapon Damage reduced from 12% to 10%
Long Range
Long range Weapon Damage reduced from 40% to 30%
Now grants +10% Weapon Damage
Berserker
Bullet Resist increased from 7% to 9%
Active Reload
Now grants +50 Health
Slowing Bullets
Spirit Power increased from +5 to +6
Sharpshooter
Long range Weapon Damage reduced from 70% to 50%
Now grants +20% Weapon Damage
Alchemical Fire
Now grants +1 Sprint
Heroic Aura
Cooldown reduced from 32s to 25s
Intensifying Magazine
Time to reach Max Damage reduced from 3s to 2.7s
Toxic Bullets
Damage changed from 5% of Current Health to 2.5% of Max Health
Shadow Weave
Detection range increased from 18m to 22m
Glass Cannon
Health loss reduced from -15% to -12%
Frenzy
Low HP bullet resist increased from 45% to 55%
Lucky Shot
Fixed it causing proc effects to roll twice whenever it procced
Silencer
Now grants +12% Spirit Resist
Vampiric Burst
Cooldown reduced from 34s to 30s
Vitality Items
Extra Health
Weapon Damage increased from 6% to 7%
Healing Rite
Duration increased from 19s to 20s
Bullet Armor
Bullet Resist increased from 25% to 26%
Return Fire
Duration reduced from 7s to 6s
Healing Nova
Now grants +6% Ability Range
Combat Barrier
Fire Rate increased from 6% to 7%
Debuff Reducer
Health increased from +75 to +125
Healbane
Healing reduction increased from -40% to -45%
Reactive Barrier
Restores 1 stamina on proc
Spirit Armor
Spirit Resist increased from 20% to 22%
Divine Barrier
No longer grants +8% Ability Range
Now grants +6 Spirit Power
Restorative Locket
No longer grants +5 Spirit Power
Now grants +25% Melee Resistance
Metal Skin
No longer blocks melee damage
Debuff Remover
Debuff Resistance increased from 35% to 40%
Cooldown reduced from 48s to 45s
Veil Walker
Ammo increased from 12% to 15%
Weapon Damage increased from 10% to 15%
Fortitude
Health increased from 365 to 400
Lifestrike
Bullet resistance increased from 8% to 10%
Soul Rebirth
Removed from the game
Inhibitor
Slow reduced from 25% to 20%
Siphon Bullets
Now grants +15% Weapon Damage
Phantom Strike
Now grounds any flying targets on impact
Spirit Items
Ammo Scavenger
Duration increased from 35s to 45s
Mystic Burst
Now triggers on your base damage, rather than how much the target receives
Slowing Hex
Now uses Enduring Spirit as a component
Now gains +10% Spirit Lifesteal and +75 Bonus Health
Spirit Power reduced from 5 to 4
No longer grants +1 Sprint
Damage reduced from 70 to 40
Withering Whip
Bullet Resist reduction reduced from -14% to -11%
Cooldown reduced from 22s to 18s
Now deals 50 Spirit Damage
Decay
Now grants +1.5 HP Regen
Now grants +8% Ability Duration
Healing reduction increased from -50% to -70%
Bleed Damage reduced from 3.1% to 1%
Cooldown reduced from 45s to 33s
Improved Cooldown
Cooldown Reduction reduced from 16% to 14%
Spirit Shield improved from 75 to 100
Now grants +10% Ammo
Superior Cooldown
Now grants +15% Ammo
Improved Burst
Now triggers on your base damage, rather than how much the target receives
Max HP damage reduced from 9% to 8%
Magic Carpet
Now grants +10% Ability Range
other patch notes
19 Mar 2025
Sprint speed increased for all heroes.
16 Mar 2025
Neutral bounty adjustments and item changes
Nerfs
13 Mar 2025
Patch notes focusing on hero and item balancing adjustments.
Nerfs
Balances
25 Feb 2025
Deadlock Map Rework Update
Balances
11 Feb 2025
Hero and item balance adjustments
Nerfs
Balances
27 Jan 2025
General, hero, and item balance changes.
Buffs
Nerfs
Balances
19 Jan 2025
Balance adjustments to multiple heroes and items.
Buffs
Nerfs
Balances
17 Jan 2025
Introduction of four new heroes: Holliday, Vyper, Calico, and The Magnificent Sinclair
12 Jan 2025
Patch note update with balance changes to items and hero abilities reducing various effects and bonuses.
Nerfs
Balances