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27 May 2025 Balance adjustments and bug fixes for heroes, items, and game environment.
Buffs
Grey Talon
THE MAGNIFICENT SINCLAIR
Fleetfoot
Healing Nova
Mo & Krill
Bebop
Nerfs
Calico
Abrams
Seven
Shiv
Warden
Balances
Holliday
McGinnis
Restorative Shot
Headshot Booster
New
Full patch notes
Heroes
Abrams
Abrams
Abrams: Health growth per boon reduced from 81 to 78
Infernal Resilience
Abrams: Infernal Resilience Damage Regenerated increased from 10% to 12%
Infernal Resilience
Abrams: Infernal Resilience T3 increased from 5% to 6%
Shoulder Charge
Abrams: Various network related fixed for Shoulder Charge
Shoulder Charge
Abrams: Shoulder Charge wall stun from 0.85s to 0.6s
Shoulder Charge
Abrams: Shoulder Charge T2 changed from -12s Cooldown to +0.45s Wall Stun
Shoulder Charge
Abrams: Shoulder Charge T3 changed to -18s Cooldown
Seismic Impact
Abrams: Seismic Impact cooldown increased from 160s to 170s
Bebop
Bebop
Bebop: Hyperbeam cooldown reduced from 130s to 110s
Hook
Bebop: Fixed some issues with lag compensation and Hook
Calico
Calico
Calico: Ammo increased from 9 to 10
Ava
Calico: Ava self slow on damage duration increased from 1.5s to 2s
Ava
Calico: Ava self slow on damage increased from -50% to -65%
Ava
Calico: Ava duration reduced from 15s to 14s
Ava
Calico: Ava T1 duration reduced from +20s to +14s
Ava
Calico: Ava recent damage window increased from 5s to 6s
Ava
Calico: Fixed Curse and stuns not interrupting Ava (similar to Ice Path and Flame Dash)
Grey Talon
Grey Talon
Spirit Snare
Grey Talon: Spirit Snare radius increased from 6.2 to 6.5
Guided Owl
Grey Talon: Guided Owl duration increased from 14s to 16s
Guided Owl
Grey Talon: Guided Owl cooldown decreased from 127s to 125s
Guided Owl
Grey Talon: Guided Owl T2 cooldown improved from -47s to -50s
Holliday
Holliday
Holliday: Fixed some issues with lag compensation and Lasso
Spirit Lasso
Holliday: Spirit Lasso cooldown increased from 100s to 105s
Spirit Lasso
Holliday: Spirit Lasso T3 improved from -30s Cooldown to -35s
Infernus
Infernus
Afterburn
Infernus: Afterburn headshot buildup rate improved by 10%
McGinnis
McGinnis
McGinnis: Fixed Turret bugs when thrown at the Patron Throne
Mo & Krill
Mo & Krill
Mo & Krill: Base gun damage increased from 2.6 to 2.7
Scorn
Mo & Krill: Scorn spirit scaling increased from 0.39 to 0.42
Combo
Mo & Krill: Combo cooldown increased from 75s to 80s
Pocket
Pocket
Flying Cloak
Pocket: Flying Cloak spirit damage scaling increased from 1.04 to 1.3
Seven
Seven
Seven: Fixed Health Regen being 3 instead of 1.5
Power Surge
Seven: Power Surge spirit scaling increased from 0.148 to 0.16
Storm Cloud
Seven: Storm Cloud DPS reduced from 120 to 115
Storm Cloud
Seven: Storm Cloud T3 reduced from +75 to +70
Storm Cloud
Seven: Storm Cloud spirit scaling increased from 0.65 to 0.7
Storm Cloud
Seven: Storm Cloud cooldown increased from 148s to 155s
Shiv
Shiv
Shiv: Alt Fire base damage reduced by 15%
Shiv: Rage per weapon damage reduced by 10%
THE MAGNIFICENT SINCLAIR
THE MAGNIFICENT SINCLAIR
Vexing Bolt
Sinclair: Vexing Bolt radius increased from 3m to 3.5m
Vexing Bolt
Sinclair: Vexing Bolt radius fixed to scale with radius increase now
Spectral Assistant
Sinclair: Spectral Assistant T2 duration increased from +5s to +7s
Rabbit Hex
Sinclair: Rabbit Hex cooldown reduced from 35s to 30s
Viscous
Viscous
Goo Ball
Viscous: Goo Ball duration reduced from 10s to 9s
Warden
Warden
Warden: Bullet damage per boon reduced from 0.74 to 0.6
Last Stand
Warden: Last Stand interrupt cooldown increased from 20s to 30s
Wraith
Wraith
Telekinesis
Wraith: Telekinesis duration reduced from 3s to 2.75s
Weapon Items
Restorative Shot
Restorative Shot
Restorative Shot: Now only procs when the center pellet hits (in the case of shotguns, like how Mystic Shot works)
Headshot Booster
Headshot Booster
Headshot Booster: Now requires the center pellet hit the head hitbox to count
Fleetfoot
Fleetfoot
Fleetfoot: Cooldown increased from 10s to 16s
Fleetfoot: Duration increased from 4s to 6s
Fleetfoot: No longer grants +125 Bonus Health
Fleetfoot: Now grants +10% Bullet Resistance
Fleetfoot: While active, you gain +40% Slow Resistance
Headhunter
Headhunter
Headhunter: Now requires the center pellet hit the head hitbox to count
Headhunter: Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon)
Headhunter: Bonus Headshot Damage reduced from 100 to 75
Headhunter: Heal now scales with Boons rather than Spirit Power (0.1 per Boon)
Crippling Headshot
Crippling Headshot
Crippling Headshot: No longer has a 3s cooldown
Crippling Headshot: Debuff duration reduced from 10s to 8s
Vitality Items
Healing Nova
Healing Nova
Healing Nova: Now a T3 item
Healing Nova: Base heal increased from 260 to 325
Healing Nova: Heal now scales with Boons rather than Spirit Power (7 per Boon)
Healing Nova: Now grants +8 Spirit Power
Healing Nova: Cooldown reduced from 70s to 60s
Siphon Bullets
Siphon Bullets
Siphon Bullets: Cooldown increased from 0.7s to 0.8s
Spirit Items
Superior Cooldown
Superior Cooldown
Superior Cooldown: Cooldown Reduction reduced from 26% to 25%
Boundless Spirit
Boundless Spirit
Boundless Spirit: Spirit % bonus increased from +10% to +13%
General Changes
  • - Breakable souls rescaled from 28.5 + 2.375/min to 23 + 2.6/min
  • - Trooper resistance near base reduced from 40% to 35%
  • - Added news kiosk structure in between Mid Lane Walker and base entrance
  • - Added wall partition structures outside of Outer Lane base entrances
  • - Improved lighting in Mid Boss area
Misc Changes
  • - Fixed a bug where Urn can be invisibly carried on the hero by throwing it in certain areas like the air vents
  • - Fixed Neutrals near the base gaining the 'near base' trooper resist
  • - Fixed shotguns with Express Shot instantly applying buildups
  • - Fixed various bugs with Siphon Bullets related to stat stealing and Capacitor/Debuff Remover.
  • - Tankbuster: Fixed various bugs when multiple abilities hit on the same frame
  • - Decay: Damage no longer procs item effects (like Affliction)
  • - Lightning Scroll: Fixed bugs when used with Refresher
  • - Mercurial Magnum: Fixed an interaction bug with Split Shot
Weapon Items
Restorative Shot
Restorative Shot
Restorative Shot: Now only procs when the center pellet hits (in the case of shotguns, like how Mystic Shot works)
Headshot Booster
Headshot Booster
Headshot Booster: Now requires the center pellet hit the head hitbox to count
Fleetfoot
Fleetfoot
Fleetfoot: Cooldown increased from 10s to 16s
Fleetfoot: Duration increased from 4s to 6s
Fleetfoot: No longer grants +125 Bonus Health
Fleetfoot: Now grants +10% Bullet Resistance
Fleetfoot: While active, you gain +40% Slow Resistance
Headhunter
Headhunter
Headhunter: Now requires the center pellet hit the head hitbox to count
Headhunter: Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon)
Headhunter: Bonus Headshot Damage reduced from 100 to 75
Headhunter: Heal now scales with Boons rather than Spirit Power (0.1 per Boon)
Crippling Headshot
Crippling Headshot
Crippling Headshot: No longer has a 3s cooldown
Crippling Headshot: Debuff duration reduced from 10s to 8s
Vitality Items
Healing Nova
Healing Nova
Healing Nova: Now a T3 item
Healing Nova: Base heal increased from 260 to 325
Healing Nova: Heal now scales with Boons rather than Spirit Power (7 per Boon)
Healing Nova: Now grants +8 Spirit Power
Healing Nova: Cooldown reduced from 70s to 60s
Siphon Bullets
Siphon Bullets
Siphon Bullets: Cooldown increased from 0.7s to 0.8s
Spirit Items
Superior Cooldown
Superior Cooldown
Superior Cooldown: Cooldown Reduction reduced from 26% to 25%
Boundless Spirit
Boundless Spirit
Boundless Spirit: Spirit % bonus increased from +10% to +13%
other patch notes
21 May 2025 Patch Note Summary with General Balancing and Map Adjustments
Nerfs
Decay
Headhunter
Siphon Bullets
Headshot Booster
Frenzy
Balances
19 May 2025 Balance changes across multiple heroes, items, and general gameplay aspects.
Buffs
Restorative Shot
Active Reload
Escalating Resilience
Majestic Leap
Siphon Bullets
Nerfs
Lady Geist
Shiv
Vyper
Wraith
Headhunter
Balances
Frenzy
Warden
Burst Fire
Spiritual Overflow
Healing Nova
Escalating Exposure
11 May 2025 December 2023 Patch Note Summary
Buffs
Fleetfoot
Active Reload
Inhibitor
Nerfs
Lady Geist
Shiv
Vyper
Pocket
Headhunter
Divine Barrier
08 May 2025 Full shop rework update with new items and design improvements
17 Apr 2025 Major balance update on trooper AI, item stats, and hero abilities
Buffs
McGinnis
Ethereal Shift
Warden
Nerfs
Grey Talon
Bebop
Kelvin
Mirage
Decay
Balances
Lady Geist
Knockdown
Mo & Krill
Pocket
Seven
04 Apr 2025 Balance changes, bug fixes, and quality of life updates
Buffs
Nerfs
Calico
Holliday
Vindicta
Infuser
Mirage
Seven
Balances
Ivy
Viscous
Soul Shredder Bullets
19 Mar 2025 Sprint speed increased for all heroes.
16 Mar 2025 Neutral bounty adjustments and item changes
Nerfs
Restorative Locket
Divine Barrier