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21 May 2025 Patch Note Summary with General Balancing and Map Adjustments
Buffs
Nerfs
Decay
Headhunter
Siphon Bullets
Headshot Booster
Frenzy
Balances
New
Full patch notes
Weapon Items
Headshot Booster
Headshot Booster
Health reduced from 65 to 40.
Headhunter
Headhunter
Heal reduced from 6% to 4%.
Heal now scales with spirit power (0.014).
Bonus damage reduced from 120 to 100.
Bonus damage now scales with spirit power (0.3).
Frenzy
Frenzy
Active Spirit Resistance reduced from 40% to 30%.
Vitality Items
Siphon Bullets
Siphon Bullets
Steal per hit reduced from 65 to 55.
Spirit Resistance reduced from 12% to 10%.
Fixed the cooldown not being consumed when blocked by Plated Armor.
Spirit Items
Decay
Decay
Cast range spirit scaling reduced from 0.13 to 0.1.
Damage reduced from 2.5% to 2.4%.
Damage spirit scaling reduced from 0.00465 to 0.0038.
Cooldown increased from 30s to 36s.
Healing Reduction increased from -35% to -40%.
Superior Cooldown
Superior Cooldown
Cooldown Reduction reduced from 27% to 26%.
General Changes
  • - Troopers will now only flinch from player damage if it is a headshot while the trooper is busy running.
  • - Trooper resistance near base reduced from 50% to 40%.
  • - Melee damage growth per boon reduced by 5%.
Misc Changes
  • - Fixed Breakable souls being counted as secured souls rather than unsecured souls (this fix was released yesterday).
  • - Added Breakable souls to the post game Souls by Source graph (was previously bundled in with Urn).
Weapon Items
Headshot Booster
Headshot Booster
Health reduced from 65 to 40.
Headhunter
Headhunter
Heal reduced from 6% to 4%.
Heal now scales with spirit power (0.014).
Bonus damage reduced from 120 to 100.
Bonus damage now scales with spirit power (0.3).
Frenzy
Frenzy
Active Spirit Resistance reduced from 40% to 30%.
Vitality Items
Siphon Bullets
Siphon Bullets
Steal per hit reduced from 65 to 55.
Spirit Resistance reduced from 12% to 10%.
Fixed the cooldown not being consumed when blocked by Plated Armor.
Spirit Items
Decay
Decay
Cast range spirit scaling reduced from 0.13 to 0.1.
Damage reduced from 2.5% to 2.4%.
Damage spirit scaling reduced from 0.00465 to 0.0038.
Cooldown increased from 30s to 36s.
Healing Reduction increased from -35% to -40%.
Superior Cooldown
Superior Cooldown
Cooldown Reduction reduced from 27% to 26%.
other patch notes
27 May 2025 Balance adjustments and bug fixes for heroes, items, and game environment.
Buffs
Grey Talon
THE MAGNIFICENT SINCLAIR
Fleetfoot
Healing Nova
Mo & Krill
Bebop
Nerfs
Calico
Abrams
Seven
Shiv
Warden
Balances
Holliday
McGinnis
Restorative Shot
Headshot Booster
19 May 2025 Balance changes across multiple heroes, items, and general gameplay aspects.
Buffs
Restorative Shot
Active Reload
Escalating Resilience
Majestic Leap
Siphon Bullets
Nerfs
Lady Geist
Shiv
Vyper
Wraith
Headhunter
Balances
Frenzy
Warden
Burst Fire
Spiritual Overflow
Healing Nova
Escalating Exposure
11 May 2025 December 2023 Patch Note Summary
Buffs
Fleetfoot
Active Reload
Inhibitor
Nerfs
Lady Geist
Shiv
Vyper
Pocket
Headhunter
Divine Barrier
08 May 2025 Full shop rework update with new items and design improvements
17 Apr 2025 Major balance update on trooper AI, item stats, and hero abilities
Buffs
McGinnis
Ethereal Shift
Warden
Nerfs
Grey Talon
Bebop
Kelvin
Mirage
Decay
Balances
Lady Geist
Knockdown
Mo & Krill
Pocket
Seven
04 Apr 2025 Balance changes, bug fixes, and quality of life updates
Buffs
Nerfs
Calico
Holliday
Vindicta
Infuser
Mirage
Seven
Balances
Ivy
Viscous
Soul Shredder Bullets
19 Mar 2025 Sprint speed increased for all heroes.
16 Mar 2025 Neutral bounty adjustments and item changes
Nerfs
Restorative Locket
Divine Barrier