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19 May 2025
Balance changes across multiple heroes, items, and general gameplay aspects.
Buffs
Nerfs
Balances
New
Full patch notes
All
heroes
items
general
misc
Heroes
Abrams
Move Speed reduced from 6.8 to 6.5
Dynamo
Rejuvenating Aurora T3 reduced from 3% to 2.5%
Kelvin
Stamina Cooldown increased from 5s to 6s
Lady Geist
Health per boon reduced from 86 to 82
Essence Bomb self damage spirit scaling increased from 1.3 to 1.6
Life Drain cast range reduced from 20m to 18m
McGinnis
Medicinal Specter T3 reduced from 3.5% to 3%
Shiv
Move Speed reduced from 7 to 6.8
Health per boon reduced from 81 to 77
Base gun damage reduced from 4.95 to 4.6
Vyper
Health per boon reduced from 64 to 53
Now has -20% Crit Bonus Scale (like Kelvin)
Bullet damage growth reduced from 0.33 to 0.28
Warden
Last Stand T2 reduced from +70 DPS to +60
Last Stand spirit power scaling increased from 1.3 to 1.4
Wraith
Health per boon reduced from 65 to 57
Full Auto T2 spirit damage per bullet reduced from 5 to 4
Yamato
Crimson Slash T2 heal reduced from 8% to 6%
Weapon Items
Close Quarters
Melee Resistance increased from 15% to 20%
Headshot Booster
Cooldown increased from 6s to 8s
Monster Rounds
Out of Combat regen reduced from 1.5 to 1
Restorative Shot
Weapon Damage increased from 6% to 8%
Cooldown reduced from 7s to 6s
Active Reload
No longer goes on cooldown when it doesn't trigger
Now grants +1 Move Speed during the active
Fleetfoot
Cooldown reduced from 11s to 10s
Intensifying Magazine
Weapon Damage increased from 40% to 45%
Long Range
Weapon Damage increased from 35% to 40%
Melee Charge
Bonus Heavy Damage reduced from 30% to 25%
Slowing Bullets
Dash distance slow reduced from -25% to -20%
Titanic Magazine
Weapon Damage reduced from 15% to 12%
Alchemical Fire
Spirit power scaling increased from 0.056 to 0.07
Berserker
Bullet Resistance reduced from 18% to 16%
Burst Fire
Now grants +10% Fire Rate
Active Fire Rate reduced from +45% to +35%
Cooldown reduced from 8s to 7s
Duration reduced from 4s to 3.5s
Escalating Resilience
Bonus health increased from +100 to +125
Stack duration increased from 20s to 24s
Headhunter
Cooldown increased from 6s to 8s
Weapon Damage reduced from +8% to +5%
Hunter's Aura
Bullet Resistance Reduction increased from -7% to -8%
Point Blank
Melee Resistance increased from +25% to +30%
Sharpshooter
Weapon Fall-off Range increased from +18% to +20%
Tesla Bullets
Damage reduced from 45 to 40
Toxic Bullets
Bleed reduced from 2.6% to 2.5%
Frenzy
Bullet Resistance bonuses changed to Spirit Resistance
Glass Cannon
Fire Rate per stack increased from +7% to +8%
Lucky Shot
Chance increased from 20% to 25%
Shadow Weave
Cooldown reduced from 48s to 40s
Spiritual Overflow
Fire Rate reduced from +40% to +30%
Active now also grants +20% Ability Duration
Vitality Items
Enduring Speed
Now upgrades from Sprint Boots
Move Speed increased from +1.75 to +2 (does not grant sprint, +2 Sprint upgrades to +2 Move Speed)
Slow Resistance reduced from 50% to 30%
No longer grants +75 Bonus Health
Now grants +2 Out of Combat Regen
Bullet Lifesteal
Bonus Health increased from +70 to +90
Debuff Reducer
Bonus Health reduced from +75 to +50
Healing Booster
Healing Effectiveness reduced from +25% to +20%
Healing Nova
Heal reduced from 300 to 260
Spirit power scaling increased from 0.93 to 1.3
Reactive Barrier
Now grants +5% Spirit Resistance
Restorative Locket
Charge up range reduced from 35m to 30m
Heal spirit scaling reduced from 0.23 to 0.17
Return Fire
Cooldown reduced from 30s to 25s
Debuff Remover
Move Speed buff duration reduced from 4s to 3s
Lifestrike
Heal reduced from 60% to 50%
Majestic Leap
Cooldown reduced from 32s to 28s
Barrier increased from 300 to 350
Metal Skin
Dash Distance penalty reduced from 25% to 20%
Rescue Beam
Heal reduced from 25% to 20%
Veil Walker
Invis duration reduced from 7s to 6s
Phantom Strike
Cooldown increased from 30s to 35s
Siphon Bullets
No longer grants +10% Bullet Resistance
Now grants +12% Spirit Resistance
Cooldown reduced from 0.8s to 0.7s
Spirit Items
Infuser
Spirit Power reduced from +35 to +30
Extra Charge
Charged Spirit Power increased from +5 to +7
Mystic Burst
Chargeup time reduced from 14s to 12s
Arcane Surge
Ability Range reduced from +20% to +15%
Ability Duration reduced from +20% to +15%
Bullet Resist Shredder
Duration increased from 6s to 8s
Cold Front
Cooldown reduced from 30s to 24s
Duration Extender
Imbued Ability Duration increased from +20% to +22%
Quicksilver Reload
Chargeup time increased from 16s to 18s
Decay
Damage reduced from 2.75% to 2.5%
Cooldown increased from 24s to 30s
Rapid Recharge
Charged Spirit Power increased from +10 to +16
Surge of Power
Spirit Power increased from 22 to 25
Torment Pulse
Bonus Health increased from 110 to 125
Boundless Spirit
No longer heals and grants movement speed on ability cast.
Now grants +10% Spirit Power
Spirit Power reduced from 40 to 35
Echo Shard
Cooldown reduced from 35s to 30s
Escalating Exposure
Spirit Amp per Stack increased from 4% to 4.5%
Max Stacks reduced from 14 to 12
Ethereal Shift
Cooldown reduced from 24s to 22s
General Changes
- Troopers now gain 50% resistance when they are in near the base (this has been 30% the past few days)
- Distance allowed to shoot Shrines increased by 7m
- Hero Kill Bounty increased from 175->1600 to 250->1800 (maxes out at 45 min)
- 2 hero soul split ratio increased from 60% to 65%
- Walker HP increased by 10%
- Walkers resistance vs troopers reaches -40% at 20 minutes instead of 16 minutes
- Objectives Spirit Resistance reduced from 50% to 40%
- The soul orb securer's advantage over denier has been reduced.
- Add a flash to the start of the soul orb claimability window
Misc Changes
- Moved outer lane Base Guardians down to the lower landing.
- Added interior connection from lower landing to the ropes.
- Flattened the shape of the outer lane base bridges.
Weapon Items
Close Quarters
Melee Resistance increased from 15% to 20%
Headshot Booster
Cooldown increased from 6s to 8s
Monster Rounds
Out of Combat regen reduced from 1.5 to 1
Restorative Shot
Weapon Damage increased from 6% to 8%
Cooldown reduced from 7s to 6s
Active Reload
No longer goes on cooldown when it doesn't trigger
Now grants +1 Move Speed during the active
Fleetfoot
Cooldown reduced from 11s to 10s
Intensifying Magazine
Weapon Damage increased from 40% to 45%
Long Range
Weapon Damage increased from 35% to 40%
Melee Charge
Bonus Heavy Damage reduced from 30% to 25%
Slowing Bullets
Dash distance slow reduced from -25% to -20%
Titanic Magazine
Weapon Damage reduced from 15% to 12%
Alchemical Fire
Spirit power scaling increased from 0.056 to 0.07
Berserker
Bullet Resistance reduced from 18% to 16%
Burst Fire
Now grants +10% Fire Rate
Active Fire Rate reduced from +45% to +35%
Cooldown reduced from 8s to 7s
Duration reduced from 4s to 3.5s
Escalating Resilience
Bonus health increased from +100 to +125
Stack duration increased from 20s to 24s
Headhunter
Cooldown increased from 6s to 8s
Weapon Damage reduced from +8% to +5%
Hunter's Aura
Bullet Resistance Reduction increased from -7% to -8%
Point Blank
Melee Resistance increased from +25% to +30%
Sharpshooter
Weapon Fall-off Range increased from +18% to +20%
Tesla Bullets
Damage reduced from 45 to 40
Toxic Bullets
Bleed reduced from 2.6% to 2.5%
Frenzy
Bullet Resistance bonuses changed to Spirit Resistance
Glass Cannon
Fire Rate per stack increased from +7% to +8%
Lucky Shot
Chance increased from 20% to 25%
Shadow Weave
Cooldown reduced from 48s to 40s
Spiritual Overflow
Fire Rate reduced from +40% to +30%
Active now also grants +20% Ability Duration
Vitality Items
Enduring Speed
Now upgrades from Sprint Boots
Move Speed increased from +1.75 to +2 (does not grant sprint, +2 Sprint upgrades to +2 Move Speed)
Slow Resistance reduced from 50% to 30%
No longer grants +75 Bonus Health
Now grants +2 Out of Combat Regen
Bullet Lifesteal
Bonus Health increased from +70 to +90
Debuff Reducer
Bonus Health reduced from +75 to +50
Healing Booster
Healing Effectiveness reduced from +25% to +20%
Healing Nova
Heal reduced from 300 to 260
Spirit power scaling increased from 0.93 to 1.3
Reactive Barrier
Now grants +5% Spirit Resistance
Restorative Locket
Charge up range reduced from 35m to 30m
Heal spirit scaling reduced from 0.23 to 0.17
Return Fire
Cooldown reduced from 30s to 25s
Debuff Remover
Move Speed buff duration reduced from 4s to 3s
Lifestrike
Heal reduced from 60% to 50%
Majestic Leap
Cooldown reduced from 32s to 28s
Barrier increased from 300 to 350
Metal Skin
Dash Distance penalty reduced from 25% to 20%
Rescue Beam
Heal reduced from 25% to 20%
Veil Walker
Invis duration reduced from 7s to 6s
Phantom Strike
Cooldown increased from 30s to 35s
Siphon Bullets
No longer grants +10% Bullet Resistance
Now grants +12% Spirit Resistance
Cooldown reduced from 0.8s to 0.7s
Spirit Items
Infuser
Spirit Power reduced from +35 to +30
Extra Charge
Charged Spirit Power increased from +5 to +7
Mystic Burst
Chargeup time reduced from 14s to 12s
Arcane Surge
Ability Range reduced from +20% to +15%
Ability Duration reduced from +20% to +15%
Bullet Resist Shredder
Duration increased from 6s to 8s
Cold Front
Cooldown reduced from 30s to 24s
Duration Extender
Imbued Ability Duration increased from +20% to +22%
Quicksilver Reload
Chargeup time increased from 16s to 18s
Decay
Damage reduced from 2.75% to 2.5%
Cooldown increased from 24s to 30s
Rapid Recharge
Charged Spirit Power increased from +10 to +16
Surge of Power
Spirit Power increased from 22 to 25
Torment Pulse
Bonus Health increased from 110 to 125
Boundless Spirit
No longer heals and grants movement speed on ability cast.
Now grants +10% Spirit Power
Spirit Power reduced from 40 to 35
Echo Shard
Cooldown reduced from 35s to 30s
Escalating Exposure
Spirit Amp per Stack increased from 4% to 4.5%
Max Stacks reduced from 14 to 12
Ethereal Shift
Cooldown reduced from 24s to 22s
other patch notes
27 May 2025
Balance adjustments and bug fixes for heroes, items, and game environment.
Buffs
Nerfs
Balances
21 May 2025
Patch Note Summary with General Balancing and Map Adjustments
Nerfs
Balances
11 May 2025
December 2023 Patch Note Summary
Buffs
Nerfs
08 May 2025
Full shop rework update with new items and design improvements
17 Apr 2025
Major balance update on trooper AI, item stats, and hero abilities
Buffs
Nerfs
Balances
04 Apr 2025
Balance changes, bug fixes, and quality of life updates
Buffs
Nerfs
Balances
19 Mar 2025
Sprint speed increased for all heroes.
16 Mar 2025
Neutral bounty adjustments and item changes
Nerfs